I’ve played through it with a 2-person party. My homebrew – If you use it, please let me know how it goes! Planescape happens demomweb be one of my favorite settings ever and it uses Sigil as the base of operations. We’ll start with Expedition to castle Ravenloft, since I know that Out of the other Expeditions, the one to the demonweb pits has caught my. THE DEMONWEB PITS? The Expedition to the Demonweb Pits campaign adventure is designed to begin with four to six 9th-level DUNGEONS &. Wayne Tonjes described it as "very convoluted", with "a few too many places where the plot requires the players to make one specific choice to access key phases of the campaign." However, he did also say it "fulfill its goal of introducing a whole new spin on a classic module for old school gamers and new players alike.Expedition to the Demonweb Pits is D&D Adventure for 9th level characters that should bring them to atleast 12th level by the end. Possibly with more demons than usual." Critical reception Įxpedition to the Demonweb Pits received a mixed reaction on its release. It's a place that has grown over time, and we're continuing that exploration. Many elements carry across the history of the Demonweb: from 1st edition's Q1, from "The Harrowing" in Dungeon magazine #84, and from 2nd edition's Planes of Chaos.
D & d expedition to the demonweb pits pdf plus#
But we took the plot in a new direction, focusing on Planescape elements such as the cities of Sigil and Zelatar, plus a wider web than the first one. When asked whether this adventure was influenced by module Q1: The Demonweb Pits, designed as a revision, or a completely new expedition, Wolfgang Baur explained: "Of course Expedition was influenced by Q1, since there would be no Demonweb Pits without that classic module. Cover art was by David Hudnut, with interior art by David Bircham, Miguel Coimbra, Ed Cox, Carl Critchlow, Eric Deschamps, Wayne England, Erik Gist, Brian Hagan, Ralph Horsley, Howard Lyon, Ted Pendergraft, Arnie Swekel, and James Zhang. Kestrel, and was published in April 2007 by Wizards of the Coast. The adventure was written by Wolfgang Baur and Gwendolyn F.M. Spidersilk is a suit of fine armor for arcane spell casters that grants many spider-oriented benefits.
Thaas is an ancient magical elven bow dedicated to slaying demons. Items Įxpedition to the Demonweb Pits offers the characters many items, including two new legend items: Thaas and Spidersilk. It is the PC's goal to prevent the reading of that pact. Their goal is to bring attention to Lolth in her own Demonweb and then use the mortals to embarrass her in the eyes of the other demon lords, while at the same time, sealing the Dark Pact of planar binding using the divine spark Lolth gives it.
After the Demonic Council is arranged, Rule-of-Three and Graz'zt involve a group of mortals (the PCs) about Lolth's coming. While he is doing this, Rule-of-Three spreads word among the drow that their goddess is coming to the Prime Material Plane to wage the eternity war against their hated cousins, the surface elves and their god, Corellon Larethian. With the aid of his cambion son, Rule-of-Three, Graz'zt plans a Demon Council within the Abyss. Lolth spurns his offer, and Graz'zt, not taking rejection lightly, now schemes to undermine Lolth. The demon lord Graz'zt seeks to form an alliance with Lolth against Orcus. Expedition to the Demonweb Pits revolves around the reading of the Dark Pact.